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I know you're a Wing Chun player. Forget everything they ever told you about pointing your centerline at the opponent and using that structure to defeat him. There is more than one opponent. If you've lined yourself up to finish the fight with him you've left everything else open. You need to be able to parry or check, hit, redirect, kick or whatever else you do in all directions.
We've been doing it with focus-mitts.
Groups of 3, two with the pads and 1 in the middle with the one in the middle focusing on not allowing him/herself to be surrounded or blind-sided. Also using one of the attackers as a shield against the other by moving them around. It's exhausting! But fun.
I've yet to see any multiple attacker sparing at our school yet.
Fighting two people is a lot different than fighting one.
Fighting three is different than two.
After about four it's just a matter of aerobic fitness.
Are the techniques different? Maybe, maybe not. I find that I use bits and pieces that look the same as things I'd use against one person. But everything is different.
In no particular order....
You have to be comfortable with lots of chaos and use it to your advantage. The more disorder the more it affects the group. You only have to keep two feet under you. They have to keep from tripping over six or eight or ten.
Threats are everywhere, but so are things to hurt. Think of it as a target-rich environment, and the whole thing is a lot less threatening.
Move. Move. Move. The better you are the less you have to move, but you can't just stand in one place.
Train so that you can hit two or three things at a time in different directions. This will go against a lot of your training. Don't worry about it. This is training for a different sort of fight. Lots of blows can continue on and hit a different target. The elbow you used to hit the guy off to the left can become a backfist in the face of the one behind you. A sweep can finish off as a knee further along the same arc.
I know you're a Wing Chun player. Forget everything they ever told you about pointing your centerline at the opponent and using that structure to defeat him. There is more than one opponent. If you've lined yourself up to finish the fight with him you've left everything else open. You need to be able to parry or check, hit, redirect, kick or whatever else you do in all directions.
A knockout punch is no good if you're getting stabbed in the kidneys.
You're not fighting three or four guys one at a time like in the movies. You're in a fight where there are always three or four other guys. Use them to interfere with one another. Line them up so they get in each other's way. Move them into each other and cause damage while they're re-orienting.
Your hands and feet have to work independently but support each other. If your upper body is in trouble your lower body has to take care of the other business and vice versa.
Use your eyes to see stuff that is far away. Use your body to feel what's going on close up.
On the subject of eyes, soften your focus. Don't stare or fix on anything. Sometimes I point my eyes at the ground so my peripheral vision takes in all the legs and bodies around me. Sometimes I point them off into space. In any case, peripheral vision is key. And it's the key to avoiding all the bad parts of adrenaline response.
Stay low. Be prepared to spend some time on the ground, but only long enough to be up and moving again. Your legs had better be in good shape.
Ground grappling and tight clinching have their place. But they are much more dangerous than in a one-on-one confrontation. Using an enemy as a shield is a good tactic. You don't want to be tied up and unable to move. Be ready to toss or drop your shield when it's time to do something else.
Don't think. If you stop to think you will die.
Don't pre-plan. In a one-on-one fight the random chaos of the universe turns plans to crud within the first few moves. With more than one person that's squared and cubed.
You can't time the opponents. All you can do is keep your own timing good.
Loosen up.
Don't worry about blocking. Cover lines instead. Cover doesn't mean "Have an impenetrable block in place." It means be moving through or have something in the general vicinity of the lines. High and low. Near and far.
Think less like a solid rock in the surf and more like a neutron in a reactor or a bouncy spiked bowling ball. That sounds a little weird, but it helps me.
Hurt the guy who's hanging back.
Take out the leader.
Relax and enjoy!
Take out the biggest and loudest one first. If he is big, and not saying anything, take him out anyway. In doing so, you may break the moral of the others. The threat comes from their mobility, so keep all kicks low, and do not let them flank you. It is important to stay on your feet, because if they get you down, you will catch cheap shots from their close by friends.
Take out the biggest and loudest one first. If he is big, and not saying anything, take him out anyway. In doing so, you may break the moral of the others. The threat comes from their mobility, so keep all kicks low, and do not let them flank you. It is important to stay on your feet, because if they get you down, you will catch cheap shots from their close by friends.
Take out the biggest and loudest one first. If he is big, and not saying anything, take him out anyway. In doing so, you may break the moral of the others. The threat comes from their mobility, so keep all kicks low, and do not let them flank you. It is important to stay on your feet, because if they get you down, you will catch cheap shots from their close by friends.
Eru Ilúvatar;1100613 said:Well, as others all I can do is agreeI also would like to add that this stuff is probalby more important than techniqes alone. With agresion, in my opinion, being THE most importan factor in a confrontation. My EBMAS instructor used to say something along the lines: agression is 99% of the fight and technique that other percent.
Do you think Wing Chun is an aggressive art?
Eru Ilúvatar;1101294 said:Well, yes I do. Infact I would say WC is half agression and half defence. My instructore on the other hand would say it's an agresive defence. One of his favorite sayings was: I'm not agresive, my hands just want to go forwardWhich was a lie in my opinion, he was agresive
But it ilustrates a point. And I think that becouse of the WC principals that tell your hands to just go forward it helps an unagresive guy do his thing as long as he follows the principals.
But I also think if the most skillful WC guy(in a sense of ChiSao or something) has never been in a fight/doesn't know how to take a punch or is affraid to hit properly he will most likely lose against an experienced streetfighter.
Eru Ilúvatar;1101718 said:Damn, sounds like lausy friends to me. Where you sparring or did the want to kick the living **** out of you everytime they saw you? Well I would like to answer to your post like this: people argue that WC is more effective than this and that and that Krav Maga can do some serious deamage to most styles but where I live the most feared street fighter who sopposedly never lost, most people are affraid of him and has been in numerous fights is not a WCer and a KM guy neither is a he MT or a Pekita Tirsia Kali guy but hes a Kickboxer. Now you people can interpret this the way you like, but what I want to say with it is that when it comes down to fighting and who wins a style is just one of MANY factors which decide who wins.