In the counter he showed, the other arm is only used to counter punches. Since the off-side arm of the "attacker" is being used to control an arm, there's no need to control it - it is controlling itself. I'm still not sure the control in that method prevents the counter from the video, since the arms aren't activating anything - they are simply attaching to the opponent. When we look at the throw, getting your center low enough to give you leverage is what will prevent that counter. The arm control is preventing other counters.I believe the discussion was something like this:
- First someone said choke won't work. I then post a clip and said if you can use "head lock" to choke someone from behind, it will be difficult for him to get away (since his hands cannot reach you and his feet are off the ground).
- Someone then posted a clip to show a "head lock" used with both of his opponent's arms are free. He then said that you can counter a "head lock" easily.
- I then posted a clip with 3 points control to show that if you can have full control on your opponent's leading arm, he will only have 1 free arm left to counter you.
- Someone then said that a tight "head lock" control will give your opponent a chance to pull/drag you back down.
- I then said that if you can throw him forward before he can drag you down backward, you will get side mount and you can start your ground game from there.
We did start from
choke -> head lock -> throw