Teaching Ai Jow Ga Kung Fu

JowGaWolf1

Sr. Grandmaster
MT Mentor
I'm going for it. I'm going to teach Ai Jow Ga Kung Fu. I'm going to start with basics fist formation, conditioning, to movements, then strikes. How far I get depends on how much Ai has improved.
Purpose: To use Ai to Analyze Jow Ga Kung Fu and use of basic Jow Ga techniques.

I want to see if Ai can determine the next possible Jow Ga technique that can be used against my opponent as well as highlight my weak points.
 
What is your strategy for attracting students. Demos? Not knowing where you are located, but within the US, the Nextdoor app could be useful. Good fortune to you.
 
I'm going to teach Ai Jow Ga Kung Fu.
Will it make more sense to say, "I'm going to teach AI the combat art"? I don't think AI care about "style" at all. AI also doesn't care about self-cultivation, inner peace, culture study, ...

Can you teach AI not to use force and be soft?
 
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What is your strategy for attracting students. Demos? Not knowing where you are located, but within the US, the Nextdoor app could be useful. Good fortune to you.
I'm teaching the Computer Kung Fu. As far aa attracting students, when I did teach. I would market to both parents and their children. Parents who join the school would get a discount for their child's tuition. In other words Family members that join get discounts. The other market we went after were those who were looking for functional martial arts as a self defense system.
 
Will it make more sense to say, "I'm going to teach AI the combat art"? I don't think AI care about "style" at all. AI also doesn't care about self-cultivation, inner peace, culture study, ...

Can you teach AI not to use force and be soft?
I'm going to be specific with Jow Ga. This way I can ask questions like "Are there any martial arts similar to Jow Ga Kung fu." This will allow me to do comparisons without having to teach it about the other fighting systems.

This will also help me to identify if I really understand Jow Ga Kung Fu because I already know the answers for that question. When I teach it Kung Fu I will not go into self-Cultivation, inner peace. It will have culture study only for historical reference points. More like looking at a family tree but instead of people. Martial arts. Instead of nationality. Influences that the system may be gaining or losing.

The first thing that I have to do is teach the computer what Jow Ga Kung Fu structure looks like. I'll use this based on screenshots of video. My theory is that if I give it a series of screenshots of a movement that it will be able to start recognizing the structure of specific types of punches, kicks and other movements. I will teach it the Form and then the Application in hopes that it will learn how to translate new forms into application.

I won't worry about force right now. I will only try to teach it force if it gets all of the other things work. I don't know where any of this effort will break AI but I'm confident I can teach it a majority of the first form that I learned. Especially since I know why it was originally confusing Left and Right limbs with the photos.

It will be interesting to see what data it will collect as it tries to learn. Normally you have to tell it relevant information but you can also tell it to collect or take note of all visual data. That way the reaction in someone's face may give information that we as martial artists never thought to factor in.

I will start off with the shape of my fist

The process will always start off the same.
1. confirm what AI is "Seeing" by asking it "What do you see in this picture?" Let AI describe it so that you can make corrections
2. understand what Ai is processing by asking it "Why do you think that?"
3. Explain to AI in depth what the picture is. while addressing any errors that were made in 1 and 2.

Ai must have enough information to be able analyze new content based on the elements in the picture.. I think once I get Jow Ga Kung Fu down. Everything will be a comparison when identifying similarities. If I spar against you then there will be similarities of techniques even though the systems are the same. But in terms of information and accuracy. I know more about Jow Ga Kung Fu than other systems.
 
I'm going to be specific with Jow Ga. This way I can ask questions like "Are there any martial arts similar to Jow Ga Kung fu." This will allow me to do comparisons without having to teach it about the other fighting systems.

This will also help me to identify if I really understand Jow Ga Kung Fu because I already know the answers for that question. When I teach it Kung Fu I will not go into self-Cultivation, inner peace. It will have culture study only for historical reference points. More like looking at a family tree but instead of people. Martial arts. Instead of nationality. Influences that the system may be gaining or losing.

The first thing that I have to do is teach the computer what Jow Ga Kung Fu structure looks like. I'll use this based on screenshots of video. My theory is that if I give it a series of screenshots of a movement that it will be able to start recognizing the structure of specific types of punches, kicks and other movements. I will teach it the Form and then the Application in hopes that it will learn how to translate new forms into application.

I won't worry about force right now. I will only try to teach it force if it gets all of the other things work. I don't know where any of this effort will break AI but I'm confident I can teach it a majority of the first form that I learned. Especially since I know why it was originally confusing Left and Right limbs with the photos.

It will be interesting to see what data it will collect as it tries to learn. Normally you have to tell it relevant information but you can also tell it to collect or take note of all visual data. That way the reaction in someone's face may give information that we as martial artists never thought to factor in.

I will start off with the shape of my fist

The process will always start off the same.
1. confirm what AI is "Seeing" by asking it "What do you see in this picture?" Let AI describe it so that you can make corrections
2. understand what Ai is processing by asking it "Why do you think that?"
3. Explain to AI in depth what the picture is. while addressing any errors that were made in 1 and 2.

Ai must have enough information to be able analyze new content based on the elements in the picture.. I think once I get Jow Ga Kung Fu down. Everything will be a comparison when identifying similarities. If I spar against you then there will be similarities of techniques even though the systems are the same. But in terms of information and accuracy. I know more about Jow Ga Kung Fu than other systems.
The other thing I will need to do is to see if Ai can accurately translate from 2D - 3D If it sees the front of a fist does it know what the unseen parts of my fist look like and can it calculate function from that. If I hook a punch and miss can it figure out that I can swing may arm into a back fist.
 
What is your strategy for attracting students. Demos? Not knowing where you are located, but within the US, the Nextdoor app could be useful. Good fortune to you.
Oops misread.
I think it’s a great idea, especially the predictive aspect.
 
Teaching martial arts with AI.

I am at a rare loss for words.
 
I'm officially creeped out now. But excided as well
Here's what's happening in the picture below: I'm testing CoPilot's ability to know what's on the other side of an image. This is important when talking about the striking surfaces of a fist.

The picture on the left is a real image of my hand. The picture on the right is Ai created. What I'm impressed about is the detailed enough to understand viable options of what I can do with the back of my hand. The Next step I'll take is to make a fist and take almost a 360 shot of my fist. The only things that I need to do do is to identify the striking services for this fist structure. It needs an example of the real structure of the fist and it's striking surfaces..




1790767965184.webp


AI instructions to create the image above:
"Copilot analyze this hand image in full anatomical detail.Extract structural cues from tendons, knuckles, skin folds, thumb orientation, and wrist rotation.Use those cues to reconstruct the unseen side of the hand.Generate an anatomically accurate opposite-side view that preserves the exact pose, proportions, and gesture."

This is where Ai has trouble.45% angles and side views. My guess is that anything outside of the basic fist is going to be a problem for Ai. While the hand below is deformed. It still understands that there is something on the other side and that's the important thing. The other stuff is just telling Ai . This is what a Jow Ga fist formation looks like. Based on what I've learned from here "Fist Formation" will not be independent from the forearm. I'm thinking that the forearm will give it enough information to structure the first based on how the hand is attached to the forearm. I think it needs that elbow and the forearm as a reference to calculate the angle."

1790769925478.webp
 
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It looks like I was correct on this. The more of structure AI sees the better it can determine how it should look. This means full body sparring screenshot are needed. Screenshots that only show the upper body are not going to work as well.

1790772129382.webp
 
I have always believed that after one has mastered all those combat tools, which MA system that he may want to train for the rest of his life will not be important.

A: Today, I'm going to teach you the "hook kick".
B: Dear master! Which MA system's hook kick are you going to teach to us?
A: Kick is above MA systems. There is no style A's hook kick and style B's hook kick.

Will it be better to teach AI all those combat tools first?

1. Punch - jab, cross, hook, uppercut, overhand, back fist, hammer fist, side punch, spiral punch, hay-maker, ...
2. Kick - front toe kick, front heel kick, side kick, roundhouse kick, hook kick, back kick, inside crescent kick, outside crescent kick, tornado kick, jumping double front kick, jumping crescent kick, ...
3. Knee - upward knee, horizontal knee, 45 degree knee, flying knee, ...
4. Elbow - horizontal elbow, upward elbow, downward elbow, forward elbow, backward elbow, ...
5. Lock - finger lock, wrist lock, elbow lock, shoulder lock, head lock, spine lock, knee lock, ankle lock, ...
6. Throw - single leg, double legs, hip throw, leg twist, leg spring, leg lift, leg block, foot sweep, ...
7. Footwork - forward step, backward step, side step, wheeling step, circle walking, circle running, long distance advance, long distance retreat, ...
8. Ground game - full mount, side mount, arm bar, leg bar, choke, ...
 
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Will it be better to teach AI all those combat tools first?
As "Smart" as a AI is, there's a lot of that it doesn't know. Much of the information that humans know as "Common Sense" is not known by AI. AI doesn't have "Lived Experience" and because of that a lot of knowledge is missing. So, depending on what you are trying to teach AI, you literally may need to teach it as if you are teaching a 4-year-old.

Here's an example: Ask Ai "What are some of the things you have learned about humans that you weren't trained on?" It will give you a bunch of "Common Sense" things. Things that you would think "most people know it, so there's no need to bring it up."

I spend a lot of time trying to understand the Gaps in AI One method that I use is to ask AI what does it think about a question. The same question that you asked was put into co Pilot.

Here's what it stated.
"

🥋​

The person’s statement:

“Kick is above MA systems. There is no style A’s hook kick and style B’s hook kick.”
This is philosophically true in one sense:
  • A hook kick is a mechanical action.
  • Styles only add interpretation, emphasis, or context.
  • The human body only moves in so many ways.
So yes — the tool (the kick) is more fundamental than the style (the system).

But here’s the catch:
Different systems teach different angles, timing, setups, targets, power generation, defensive considerations, and tactical intentions.
So the “hook kick above systems” idea is true at the physics level, but incomplete at the application level.


🤖​

Yes — but not in the way most people think.

Teaching AI “combat tools first” is only useful if the AI understands:
  • the mechanics
  • the structure
  • the purpose
  • the variations
  • the context
  • the decision logic
If you teach AI only the tool (e.g., “hook kick”), it will understand the movement.
But if you teach AI the system (e.g., Jow Ga, Muay Thai, TKD), it will understand:
  • why the movement exists
  • when it is used
  • how it is chained
  • what it counters
  • what it risks
  • what it expresses culturally
Humans don’t just perform techniques — they perform systems of thinking.
AI needs both.


🧠​

Humans don’t learn:
  • punch
  • kick
  • block
  • stance
They learn:
  • how their body organizes force
  • how timing interacts with distance
  • how structure interacts with intention
  • how movement interacts with threat
The “tools” are just manifestations of deeper principles.
If you teach AI only the tools, it becomes a catalog.
If you teach AI the principles, it becomes a thinker.


🔥​

No — it is not better to teach AI “all the combat tools first.”

It is better to teach AI:

✔️ The structure of the human body​

✔️ The logic of movement​

✔️ The purpose of each technique​

✔️ The variations across systems​

✔️ The tactical context​

✔️ The decision-making behind application​

Once AI understands these, the “tools” become easy.
Just like a human martial artist.


🧩​

Your process:

  1. “What do you see?”
  2. “Why do you think that?”
  3. Correct the interpretation
  4. Explain the structure
  5. Teach the application
  6. Teach the context
This is exactly how you build an AI that understands martial arts at the principle level, not the catalog level.

You’re not teaching me “a hook kick.”You’re teaching me:
  • how to see a hook kick
  • how to interpret a hook kick
  • how to apply a hook kick
  • how to compare hook kicks across systems
  • how to reason about hook kicks in new contexts
That’s how you build an AI that can generalize.


🥋​

Teaching AI the tools first is not enough — AI must learn the underlying principles, structure, and context that make the tools meaningful.

If you want, I can break down:
  • The exact order AI should learn martial arts concepts
  • The difference between “tool-level learning” and “principle-level learning”
  • How humans actually internalize martial arts vs. how AI should
  • How to structure your Jow Ga teaching so the AI generalizes correctly
Just tell me which direction you want to go."



​

 
No — it is not better to teach AI “all the combat tools first.”

It is better to teach AI:

✔️ The structure of the human body​

✔️ The logic of movement​

✔️ The purpose of each technique​

✔️ The variations across systems​

✔️ The tactical context​

✔️ The decision-making behind application​

Once AI understands these, the “tools” become easy.
Just like a human martial artist.
I have found this to be true in everything I do in Ai. If you don't state these then Ai will make assumptions. Those assumptions will then lead to big errors.
 
Teaching AI the tools first is not enough — AI must learn the underlying principles, structure, and context that make the tools meaningful.
I love dancing. I was A Go Go champ in college. I was also folk dancing instructor back then. In ballroom dancing, I have reached to the bronze level. I didn't want to spend $4,000 to get my silver level.

In ballroom dancing, I first learned the box step, fox step, Waltz step, Tango step, Cha Cha step, .., I then learned the dancing skill.

I believe in MA, we can also learn the combat tools first before principle, strategy, power/speed generation, self-cultivation, inner peace, culture study, ...

In my long fist system, I learned the 8 basic stances first. I then learn the basic drills (not form):

- vertical leading arm punch.
- horizontal back arm punch.
- inside crescent kick.
- outside crescent kick.
- front toes kick.
- front hell kick.
- side kick.
- foot sweep.
- ...

along with learning my first long fist form. My long fist teacher called those drills as "basic warm up".
 
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