For example (this has happened to me recently). Someone throws a a hook or 2. Lets say for this example that he commits completely and tries to knock your head clear off with both very fast and hard. It doesnÂ’t matter if they are clean boxer hooks or longer choy lay fut wheel hooks. I could turn my horse (step forward slightly if needed) and tan+da, then quickly without stopping turn my horse again and cover the whole area in front of me and tan+da again or pak+da.
That first Hook he is going to come in and hit me unless he has really long arms (really long) and even if he does he is going to move forward with a great deal of power. This is how MOST people punch. (This is just a example) it could be one hook or 10 hooks or uppercuts ect.. it makes no difference.
I don’t know how Mantis players derive their power so I can’t say what works for you. BUT, I can say with full confidence when he comes in to knock my head off. My Punch has to be straight, fast and I MUST use my horse. If not, my punch will hit, and if its his face it may stop him. BUT, his body will still keep moving and if that one hit didn’t completely incapacitate him ( I have never had 1 punch do that) you will have him all over you . Again the punch has to “locked” in place. Its similar to a jousting knight, or a battering ram that hits a door. You have to cover immediately after you punch, but you must (from a WC perspective) not let your punch cave in. If you use your horse, and body structure to lock your punch he will feel a great deal of pain and I can say from experience it hurts. Its like slamming into a wall. Its not muscling the person you are using your horse and your structure. The punch extends ideally before impact.