Kenpo ain't science, and anyone who believes the word "Science" is some sort of intensifier with reference to their practice, or a distinguishing factor opposed to somebody else's practice, just doesn't have a basic understanding of Science.--distalero
I disagree.
In physics everything is based on approximation, but with varying degrees of accuracy. When NASA sends a rocket to the moon they are counting on some very complicated laws of physics. However, they are also rounding numbers, accounting for jitter in the spacecraft, and a multitude of other variables. They ALL matter, but they are all, at some level, approximations. When calculating how long it will take for an object to reach the ground if dropped from 2 feet we use a constant for gravity, 9.81 m per sq sec. The 9.81 number is rounded and not very specific, but it does the trick. The time for the object to fall 2 feet can be calculated with a high degree of accuracy. How specifc of an answer does the problem call for?
Why does this relate to Kenpo? Because, I believe what we do IS a science. Our minds and body's are well attuned to physics. We know that if we jump we can clear a fence, etc... Our bodies are making approximations as we walk, run, etc... Physics underly every movement we make so why shouldn't they be discussed, academically, as applicable to the Martial "Arts". In todays age can we really ignore science and keep calling what we do an "Art".
Our goal in the "Arts" is to strike someone and effect them in a way that ends the confrontation. Would you say that when struck in the neck with a solid handsword you can expect your opponent to react in a specific way? When I throw a ball at the ground I expect it to bounce back. Of course there are variables. A pebble might be in the way and perturb the return path, however, we can count on, for the most part, a clear outcome. We train with expectations about how the body will react when struck and those are very, very, accurate simply because they are based on physics! Our goal is to approximate human movement enough to create the desired response or outcome.
Of course, there is this one problem:
What I mean is people will move and react in odd ways at times -- Zoran
People react in odd ways due to the approximation being large (all variables were not taken into account). When someone is struck and doesn't react accordingly is it because of some weird, unknown, mystical phenomenon or is it because we didn't hit them hard enough? Or is the person simply too large? The goal is to take into account as many of the variables as possible in order to induce the necassary response. We do this by first understanding the basics of what happens when someone is struck and how a human body reacts. Of course these reactions are approximations, much like the gravity constant is an approximation. However, the approximatioins are GOOD ENOUGH to create the desired response. Training starts with less specific (i.e. larger approximations) targeting and learning the basic movements. As a result the errors are larger. The reactions of the opponent are less "predictable" and prone to being "unexpected".
As training progresses the targetting becomes more specifc and the basic movement become refined. As a result there are less and less approximations in the equation and as such, the opponents reactions are more predictable.
Spontaneity comes after time. At some point in your life you couldn't run. Now running has become as natural as walking. You make adjustments as you encounter the "unexpected". Basketball players are the perfect example. They are running, jumping, and, for the most part, not hurting each other or colliding into each other. They continually make adjustments and react to the other players. When someone attempts to stab you, but instead of lunging, pulls back, we react based upon our training. The training that, hopefully, has become as second nature as walking and is physically sound. And if, IF you were trained properly you might even be able to see the difference between a lunging strike and a snapping strike. They are fundamentally different and recognizable after long enough training. If the attacker, when practicing techniques, performs the attack with realism and conviction (which escalates as the student progresses) then after time almost anyone can recognize the difference between a lunge and a snap.
I must say that I have seen many a Kenpo video with deomonstrations where the attacker 1) attacks then 2) stands in one place while he is struck many, many times. Attacker never moves. Never reacts. I simply don't see the point. If we are to train for a realistic scenario then we must train with realistic reactions. It is one thing to diliver lightning fast strikes on a static object, but it's another do deliver lightning fast strikes on an object that is moving, reacting, and changing the equation.
Speed without application is useless.
My 2 cents.
Thanks.