What else do you need byond your toolbox?

Assume your toolbox already contain the following tools:

1. Punch - jab, cross, hook, uppercut, back fist, hammer fist, side punch, hay-maker, ...
2. Kick - front toe kick, front heel kick, side kick, roundhouse kick, hook kick, back kick, inside crescent kick, outside crescent kick, tornado kick, jumping double front kick, jumping crescent kick, ...
3. Knee - upward knee, horizontal knee, 45 degree knee, flying knee, ...
4. Elbow - horizontal elbow, upward elbow, downward elbow, forward elbow, backward elbow, ...
5. Lock - finger lock, wrist lock, elbow lock, shoulder lock, head lock, spine lock, knee lock, ankle lock, ...
6. Throw - single leg, double legs, hip throw, leg twist, leg spring, leg lift, leg block, foot sweep, ...
7. Footwork - forward step, backward step, side step, wheeling step, circle walking, circle running, long distance advance, long distance retreat, ...
8. Ground game - full mount, side mount, arm bar, leg bar, choke, ...

What's your reason to cross train a new MA system? For:

1. Power generation,
2. Speed training,
3. Strategy,
4. ...?

What else do you need beyond your toolbox? Your thought?
Without power generation your strikes will be weak. Without speed you will be slow. Without strategy you will fail. Even animals learn and train their offspring strategy.

It's like power tool Without electricity . You have a hand drill why do you need to apply electricity to it. You have a hammer why do you need to study how to make the hammer stronger.
 
Without power generation your strikes will be weak. Without speed you will be slow. Without strategy you will fail. Even animals learn and train their offspring strategy.
This is why you (general YOU) needs to train "power generation" and "speed generation" no matter which MA system that you may came from.

You may spend the rest of your life to train "strategy".

Beginner level - develop your toolbox.
Intermediate level - power generation and speed generation.
Advantage level - strategy.
 
This is why you (general YOU) needs to train "power generation" and "speed generation" no matter which MA system that you may came from.

You may spend the rest of your life to train "strategy".

Beginner level - develop your toolbox.
Intermediate level - power generation and speed generation.
Advantage level - strategy.
Strategy is beginner, intermediate, and advanced level. I think of it like chess. I will need strategy as a beginner . Then when someone better comes along I will need to develop better strategy.

Each loss is a step towards that better strategy.
 
Strategy is beginner, intermediate, and advanced level. I think of it like chess. I will need strategy as a beginner .
There are these 3 levels of strategy, but they don't necessarily coincide with technique skill levels. Before one can employ strategy, they must have command of the techniques. This may take a few months. So basic strategy can come in at the advanced beginner or intermediate level. Intermediate strategy can be employed at the advanced physical skill level. Advanced strategy at the expert level.

Strategy is dependent on your various capabilities in physical execution. But more than that, it's also based on the opponent's reactions and capabilities. You must know yourself and the opponent. This takes some time. That's why I think the strategic level should lag some behind the physical. No rush. I don't think you "need strategy as a beginner." Let the student get the basic techniques down solid before he starts getting creative. This is my personal teaching philosophy, anyway.
 
I'd really like to hear more about everyone's entering strategies. Over the years I've stepped straight into more punches and kicks than a person should lol. I'm shorter than most men. It's all good once I get inside but it's always been a hang up for me getting there, especially point sparring since you can't just stay inside and hammer away. Stepping forward at an angle has been my go to for years to close distance and avoid getting hit but that only goes so far.
 
I'd really like to hear more about everyone's entering strategies. Over the years I've stepped straight into more punches and kicks than a person should lol. I'm shorter than most men. It's all good once I get inside but it's always been a hang up for me getting there, especially point sparring since you can't just stay inside and hammer away. Stepping forward at an angle has been my go to for years to close distance and avoid getting hit but that only goes so far.
I'll suggest two possible other strategies.

1. Wait for him to come to you and counter.

2. Attack his guard and work your way to his body/head - and check his potential kicks with your stepping leg as you move in.

You say you've stepped into punches and kicks - maybe you are attacking at the wrong time. You have to sense the right time to move in. Timing is key to any strategy.
 
I'll suggest two possible other strategies.

1. Wait for him to come to you and counter.

2. Attack his guard and work your way to his body/head - and check his potential kicks with your stepping leg as you move in.

You say you've stepped into punches and kicks - maybe you are attacking at the wrong time. You have to sense the right time to move in. Timing is key to any strategy.
Incidentally, those are strategies I use very often. I really like battering their guard with a few fast punches then hooking/knocking it down. You're right about the timing -Of all things, I swear I've made a habit of walking into sidekicks when someone makes me come to them. It has to be timing, for some reason I just don't avoid them like other kicks. And it'll always be right at the edge of that kicks range. Have you ever known someone that tends to get hit by one particular thing far more than others?
 
. Over the years I've stepped straight into more punches and kicks than a person should lol.
Then your strategy should be based on. When you think of stepping in do something to redirect or jam the incoming strike. Jow ga has it built into the techniques. It looks like extra movement but it's done as a precaution, just is case a strike comes in.

Point sparring is tricky. In a fight you don't want to take the full force of a strike. In point sparring, you don't want to be hit even if is a weak strike. A 6 year old can beat an adult in point sparring if that child is quick enough to land a strike. In point sparring where taps can score.

If I were to do point sparring today then I would probably use the same footwork for playing tag to create entry point for strikes. I would probably get the flag football ribbons and make a game where the goal is to grab the ribbon and only using use parries and counter parries to enter. So one person strikes the other person is limited to grabs and parties and footwork. This reduces what you have to think about and forces you to use your hands more to create entries. It should also give you practice in detecting striking movement.

Sometimes people become too focused on striking and forget about the other things that matter. This should help you to focus on those other things that help you to get into striking range.
 
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Drill a hole between your opponent's arms.


Push your opponent's one arm to jam his other arm.

The first video looks like what I learned as a wedge guard. The guard basically forms a wedge the other guys arms slide off of as you drive up the center. That's pretty much what's going on in the video correct?
That second video, I'd probably need someone help me work that in person lol. Appears to be very different from what I'm used to! That looks like something a person would need some additional things built around it to use very effectively. Or am I wrong?
 
Then your strategy should be based on. When you think of stepping in do something to redirect or jam the incoming strike. Jow ga has it built into the techniques. It looks like extra movement but it's done as a precaution, just is case a strike comes in.

Point sparring is tricky. In a fight you don't want to take the full force of a strike. In point sparring, you don't want to be hit even if is a weak strike. A 6 year old can beat an adult in point sparring if that child is quick enough to land a strike. In point sparring where taps can score.

If I were to do point sparring today then I would probably use the same footwork for playing tag to create entry point for strikes. I would probably get the flag football ribbons and make a game where the goal is to grab the ribbon and only using use parries and counter parries to enter. So one person strikes the other person is limited to grabs and parties and footwork. This reduces what you have to think about and forces you to use your hands more to create entries. It should also give you practice in detecting striking movement.

Sometimes people become too focused on striking and forget about the other things that matter. This should help you to focus on those other things that help you to get into striking range.
Man point sparring is tough for me. My reach is shorter than just about everyone else's. I have to get in close. There's a whole lot you can't do in point sparring that works great otherwise so options are limited. It's that initial closing of distance that causes the problem, especially with someone who makes you come to them. The flag game you described sounds like a good idea. I've got a couple of buddies who would enjoy helping out with that 👍
 
The first video looks like what I learned as a wedge guard. The guard basically forms a wedge the other guys arms slide off of as you drive up the center. That's pretty much what's going on in the video correct?
That second video, I'd probably need someone help me work that in person lol. Appears to be very different from what I'm used to! That looks like something a person would need some additional things built around it to use very effectively. Or am I wrong?
Both are long guards. The idea is to put your fists closer to your opponent's head then to put your fists near to your own head.

The double hooks came from the spear principle that you rotate your arms in a small circle to deflect your opponent's punching arm away.

 
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Man point sparring is tough for me. My reach is shorter than just about everyone else's. I have to get in close. There's a whole lot you can't do in point sparring that works great otherwise so options are limited. It's that initial closing of distance that causes the problem, especially with someone who makes you come to them. The flag game you described sounds like a good idea. I've got a couple of buddies who would enjoy helping out with that 👍
Keep in mind that if your motion triggers a consistent reaction then you can use that to your advantage. If you get kicked when you get into a certain range then use that range to trigger the kick so that you can counter it. Your success will be higher because you know that a specmove will trigger a specific strike. This should make it easy to get within range provided that your footwork is position to get you there.
 
There's a whole lot you can't do in point sparring that works great otherwise so options are limited.
Sport sparring, especially point sparring, is approached much different than an actual fight. It's more mental, tactical - game playing (within a rule set) in a way with tricks and bluffs and redirection. Power doesn't count much and while you can count on some minor injuries, going to the hospital and death are not your main concerns.

Actual combat is simpler in complexity, IMO, and more direct. More spiritual strength/resolve is needed. Along with this is the need for SOLID basics and execution. There is less margin for error - you can't afford for the opponent to score 3 "points" on you. But all this is partially offset by a wider selection of targets. (Note: "simpler" does not infer easier.)

The mindset between the two is much different. I just watched some of Benny Urquidez's old point matches. He looked ferocious as always, but there were good natured pats on the head, smiles and helping the other guy up when he went down. You see such things from great fighters in other combat sports as well. Not so much anymore on the streets.
 
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