Ten Second Tactics

High percentage, low risk.
The question is how, is this possible? In a zero-sum game, where one persons win, is another persons loss. Your pain is my gain.

Quite often, risks scales with gain, and can lower fatal risks by buffering the small blows, for the benefit of long term gain. I think the same game theory is the same in competitive economo'y as in fighting?

I think that in economy your economic buffer and time horizon determines the short term risks you can mange and avoid fatal outcome.

In combat i think that would correspoNd to stamina or endurance, how much short terms risks you can "afford" to take, in order to have a chance of victory and still avoid risking fatal outcome.

I think the optimal strategy is the middle path, maximize gain for the maxium risks you can afford to take?

In cooperative games, it is different.
 
Some insights (at least for me) wont happen until contact level gets high enough to be painful and you learn the hard way what costs you more.

So far the most painful and long lingering stuff is getting shin kicks blocks by knees. It usually takes months to recover, so during that time i just kick more with the other leg or focus on striking. Also hitting your wrist into an elbow has a long heal time. This has tought me that precision is not just about hitting the opponent in the right place, but about not hitting the wrong places for your own sake. So I think I improved, I think I needed to hit some elbows to really make it get into my head. It also taught me that even if one arm or limb is in pain, you can do pretty well with the remaining tools.
Slowing kickers down by using the elbow is a tactic still used in modern WT and other styles of competition. It definitely works but is a penalty is 'caught' doing it intentionally.
The shins can definitely be toughened up (or de-synthesized) to take more and repeated impact. Mine are as knotty as a pine tree from this.:p
 

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