Shaolin Kempo - Poking the Bear: Suggest improvements for the combinations

I tried to explain the circular motion, but apparently did not do that well. If you can picture it, the initial strike creates a rearward, left direction of movement. The catch pushes the neck in a more purely left motion, then circles around to pull more towards me. However, there's another video where my friend counters my suggestion with one very similar to yours. That's a feasible solution. I was hoping for some folks from the system to chime in, but most of the good suggestions I'm getting are coming from folks from other systems.
There's a lot of biomechanics in common across systems, although I spent some time in EPKK.
 
In all your videos, your opponent throws 1 punch. He then freezes and let you to do many moves without further respond. Can that be realistic?

For example,

1. If I throw a right straight punch at you and you block,
2. I will borrow your blocking force, change my right straight punch into a right hook punch to your head.

Your video contains 1 but not 2.

If your opponent

- only knows how to make 1 move, your opponent is just a beginner. There is no reason for you to fight a beginner.
- is on your same level, you will need to deal with his counter attack (which is not include in your videos).
 
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