Class Structure

principle -> techniques

You explain 1 principle. You then map into many techniques.

For example,

principle - kick low, punch high
techniques can be:

- groin kick, face punch,
- foot sweep, hay-maker to the side of the head,
- side kick, neck chop,
- ...

For each technique, you then map into it's counters, and also counters for those counters.

For each technique you can expand it into a tree. For each principle, you can expand it into a forest. For all your principles, you can expand it into a set of forest.

- A technique is a tree.
- A principle is a forest.
- A MA system is a set of forest.
 
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