skribs
Grandmaster
In gaming, "cheese" is a tactic which avoids most gameplay elements for an attempt at an easy win. For example, in the real-time strategy game Starcraft, I like to make my committed attack so early in the game, that it doesn't matter that I don't know how to scout my opponent, build up a large infrastructure, control high-tech units, or multitask an army to attack and defend multiple objectives. I just attack 3-4 minutes in the game with a small handful of army, and hope it's a bigger handful than my opponent has.
I think I've run into a similar thing in BJJ, in the form of collar chokes (specifically the punch choke and cross-collar choke). Against the other white belts, I've found these to be very easy to apply compared to the other techniques we've learned. I can do them from guard, so I avoid having to learn sweeps, escapes, and advancing position. In fact, I've gotten them from full guard, half guard, and open guard, so it doesn't really seem to matter if I'm maintaining guard. Compared to other submissions I've learned from guard (triangle choke, armbar, omoplata, kimura), there is very little setup required. For example, with the armbar, we have to isolate the arm, then turn our body and get both legs near the shoulder in order to apply it. The punch choke I need to set one grip and place the other hand.
While this is certainly an advantage in winning, it also seems to be a disadvantage in development. And it doesn't work in no-gi. (I know punch chokes can be used in no-gi, but they appear much more difficult).
So this is my conundrum - do I want to focus on making these chokes my game plan? Or do I want to avoid using them so I can develop all of the other skills? Or how do I want to balance it out? I could do collar chokes in gi and try to actually play the game in no-gi. I could do collar chokes on Mondays, or even weeks, or against specific opponents. I could do the fundamentals in positional rolling and go for collar chokes in free rolling. Or I could go for the other stuff and use collar chokes as my last resort.
I get that rolling is about improving and not necessarily about winning. But if I have something I'm good at, it makes sense to highlight it.
I think I've run into a similar thing in BJJ, in the form of collar chokes (specifically the punch choke and cross-collar choke). Against the other white belts, I've found these to be very easy to apply compared to the other techniques we've learned. I can do them from guard, so I avoid having to learn sweeps, escapes, and advancing position. In fact, I've gotten them from full guard, half guard, and open guard, so it doesn't really seem to matter if I'm maintaining guard. Compared to other submissions I've learned from guard (triangle choke, armbar, omoplata, kimura), there is very little setup required. For example, with the armbar, we have to isolate the arm, then turn our body and get both legs near the shoulder in order to apply it. The punch choke I need to set one grip and place the other hand.
While this is certainly an advantage in winning, it also seems to be a disadvantage in development. And it doesn't work in no-gi. (I know punch chokes can be used in no-gi, but they appear much more difficult).
So this is my conundrum - do I want to focus on making these chokes my game plan? Or do I want to avoid using them so I can develop all of the other skills? Or how do I want to balance it out? I could do collar chokes in gi and try to actually play the game in no-gi. I could do collar chokes on Mondays, or even weeks, or against specific opponents. I could do the fundamentals in positional rolling and go for collar chokes in free rolling. Or I could go for the other stuff and use collar chokes as my last resort.
I get that rolling is about improving and not necessarily about winning. But if I have something I'm good at, it makes sense to highlight it.