http://youtu.be/FCdmVgFw8Hc
Haven't posted anything for a while, so here goes...
Hi Guy,
Nice. The first one looks closer to how I've learnt Koshi Nage Gama/Gakari, Seiogama/gakari is more of an small Oni Kudaki into a Seionage against a single punch. Yumi Otoshi is pretty much how we do it, but it's labelled as Kukishinden Ryu (Kijin Chosui Ryu Kukishin Ryu) Dakentaijutsu, rather than Shinden Tatara Ryu (there's reasons for the different system names, of course...), and Kasumi Dori is very much how I see it done in the Genbukan (of course!). The movement and angling is a bit different for us... both are lots of (pain) fun, though!
If you don't mind, I wouldn't mind trying to answer JKS's question here as well.
Thanks... but can you describe the throw a bit? I'm not asking for a technical breakdown of how to do it, but maybe the nature of attack it's defending agiains
To explain a bit about the way kata work in these systems, it's not about the throw, or even the attack it's defending against. It's really about an application of the riai (combative principles), ma-ai (distancing), and hyoshi (timing) of the particular Ryu-ha (school) the kata are teaching. With regards to the kata of Hontai Yoshin Ryu Takagi Ryu (the first and third kata), they are teaching Hontai Yoshin Ryu Takagi Ryu's concepts first and foremost... with the Kukishin/Kijin Chosui/Shinden Tatara Ryu kata (the second one) doing the same with it's concepts.
So, when it comes to describing the throw (I'm assuming you're meaning the throw in the first kata), it's basically a variation on a Koshi Nage (hip throw), performed to the side, combined with a method of kuzushi (unbalancing) applied by lifting one elbow and pulling out and down on the other... but, as that's not the important part, it's fine saying what is (mechanically) happening. What's more important (and something that comes from the training of it, rather than being necessarily obvious in the watching of an isolated example) is the particular way the throw is moved into... how do you step, and when? How do you cover any potential continued attacks? How do you steal the opponent's balance, and keep it away from them until you complete the throw? Where do you throw them? Ideally, all of these should be in line with the Ryu's teachings... different systems teach such things differently. In fact, if we compare the Takagi kata with the Kukishin/Shinden Tatara one that follows it, each of the answers to those questions are slightly, or greatly, different. It's not that the throws are terribly different, it's that everything surrounding them is... to the point that "describing the throw" can be done in intimate detail, and be completely irrelevant.
This is where people (including the membership of some of the systems that teach such methods) don't always get the difference between kata and mechanical drills, or techniques. Kata really don't have much to do with mechanical teachings... such things should be taken care of before kata are learnt. They are, instead, ways of embodying the principles of a martial system using the mechanics. Even the attack it's defending against is pretty much irrelevant (don't get me wrong, it's important, and needs to be correct, but it's a symbolic representation of what the kata is teaching) - the attack is really just a way of giving context (and, in a number of cases, handles) for the technique. And, even there, that context/lesson is particular to the Ryu itself.... Hontai Takagi Yoshin Ryu tends towards what might be considered actual "attacks" (strikes, attempted chokes, throws etc), as a large part of the approach there is to interrupt an opponents rhythm (attack), suppress their ability to continue the attack, and finish by restraining them (take and dominate control). In a way, I kinda think of it like wrapping someone up in a heavy blanket... you smother them as they attack so they can't continue, then use the blanket to stop them being able to even move. Conversely, Kukishinden Ryu/Shinden Tatara Ryu dominantly has long sequences of striking and kicking attacks (punch, punch, kick, kick, punch etc), and the overall approach is to find the opponents rhythm, interrupt it with strikes/controlling grabs, then to unbalance the top half of the body, followed by the bottom half to takedown/throw. There really isn't much in the way of restraint, as many of the throws are directed with a lot of force towards the ground, aiming to have them do a lot of damage, rather than work into a controlling position. Then again, you have other arts such as Shinden Fudo Ryu (Ju)Taijutsu, where the majority of the system doesn't really feature an "attacking" opponent... the majority of actions the attacking partner uses are grabs of various forms, and the art teaches how to move/manipulate the opponent so that you can apply a throw or joint lock/control. The idea is that, if you find yourself in a grapple at any point, no matter how the opponent holds you, you can move from there to apply a technique... but there's no need to look at moving against attacks, as the mentality is about being the one in control from the get-go. You don't even let the opponent get the time to try to move in and throw/lock... you've already moved yourself.