Discussion in 'General Martial Arts Talk' started by Kung Fu Wang, Feb 25, 2014.
Do you have any clip for that?
Some nice use of striking and clinching.
When clinch is established, it's better to take your opponent down ASAP. You can let your body weight and earth to do the striking for you.
IMO, the following clip is not the most efficiency way to deal with a conflict.
It depends. If I am clinching and I am feeding the guy rabbit punches. Then I would not change position.
But ultimately I am not striking or clinching or grappling I am doing all of it at once.
OK so you are head locked. And you are trying to suplex the guy. Now if you pick him up fine. If you can't then you will be fighting for position.
In that photo. You fight for wrist control and then you have a free hand to punch.
everything is included in fighting weather punch, kick, knee, head butt, elbow. one must be trained every part and must be ready for every situation. http://www.karatejaipur.in/
As soon as you release one hand from your headlock grip to punch it becomes easier for your opponent to slip his head out from under your other arm and escape.
That's why it's not wise to punch from that position. It's better to take your opponent down right at that moment. When you have your opponent's head, you have his whole body. It makes no sense to punch from any clinch position. After you have taken your opponent down on the ground, you will have all the time that you need to use your punches.
I used to think like this but not any more. When talking about a "true" integration of kick, punch, lock, throw, and ground game, my idea has been evolved many times in the past.
- 1st, I tried to use kick, punch to set up a throw.
- later on, I tried to use kick, punch to set up clinch, I then use clinch to set up throw.
- lately, I try to by pass kick and punch, just image that I'm an octopus, use my "arm wrapping" to set up clinch, I then apply throw after that.
When you use strategy like this, if you exchange kicks and punches, you are playing your opponent's game and not your own game. Anything that may delay your "arm wrapping" will be to your dis-advantage.
An octopus doesn't need to use any kick, punch to wrap it's prey.
Ignoring kicks and punches does not make them go away.
Then you could just 'play' it better.
It would be a weird octopus if it could punch and kick.
Of course you can't make your opponent's punches and kicks to go away, but you can reduce your own kicks and punches and concentrate on your "arm wrapping".
We all like to be good in everything, but our life is too short for that.
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